![]() It's abstracted, not 1:1 like a lightgun shooting what it sees with pinpoint accuracy (so ghost squad sniping sections, point blank falling leaf with one bullet etc., are all up to aiming skill alone) and even with games that offer calibration it would only really work 100% if you somehow managed to keep your position the exact same and only alter the angle of the Wiimote's end (so even if you just move your wrist to aim, that still changes the position), which is naturally not how you play these games aiming at different corners of the screen or adjusting your position from close to your chest to aiming far out etc., so the more you move (your hands and thus) the gun around, the more off aiming gets (and many Wii games didn't even offer calibration so were always off and best played with crosshair on without trying to aim, just looking at and moving the cursor like a mouse). Click to expand.I mean it's just how it was on Wii.
0 Comments
Leave a Reply. |
Details
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |